Skip to main content

Nicole Jekich of Funko and PlaytestNW

We interview Nicole Jekich, co-designer of Food Truck Champion, Director of Events for PlaytestNW, and Producer/Game Developer at Funko Games
Nicole describes the ins-and-outs of her role as a Producer, the difference between working with a large publisher vs a small publisher. We talk about the games and themes, such as food, that inspire her. 
Nicole shares the story of how PlaytestNW started and her advice on how to build a strong game design community. 
Hosts: Tammy Lyon and Mark Yuasa  

Comments

Popular posts from this blog

Jay Cormier and the Pitch Project

We welcome back friend of the show Jay Cormier , prolific Vancouver-based game designer (Mind MGMT, In the Hall of the Mountain King, Belfort and many more), publisher and creator of Fail Faster.  Jay tells us about some exciting new developments from Fail Faster, including the ambitious Pitch Project, which launches this month with a huge chance for designers to pitch digitally to a host of publishers, participate in workshops and much more! We also learn about the new Fail Faster Early Playtesting Guide and its connection with the Board Game Design Starter Kit campaign on Kickstarter, and we get a sneak preview of what designers can gain by taking part in the Pitch Project’s upcoming event. Game designers, take note. The first deadline is on Oct. 2, 2020! TestCoastGames-24-jay-cormier-allbutpublished.mp3 https://allbutpublished.com https://failfaster.ca/ https://www.kickstarter.com/projects/gabebarrett/board-game-design-starter-kit https://inspirationtopublication.wordpress.com/   ht

Quinn Brander, designer of 'Rebuilding Seattle.'

  We speak to Quinn Brander, Vancouver-based designer of the forthcoming boardgame 'Rebuilding Seattle,' a polyomino engine-builder seven years in the making. Quinn tells us about his journey into game design, how his role as a mobile game designer informs his board game designs and the approaches that have helped him through ups and downs on the road to publication. He also invites digital playtesters to connect with him. TestCoastGames-030-quinn-brander.mp3 Twitter: @QuinnBrander   Centre for Digital Media article . 'History of Rome' podcast   'History of Philosophy' podcast  

Jeremy Rozenhart

We speak to Jeremy Rozenhart, Vancouver-based designer of forthcoming Wild Wings, a fantasy-themed game where you pilot a dragon to collect and spend magical rings. Jeremy tells us about his unusual route into game design and how his Dev Support role at Electronic Arts informs his board game designs. He also shares valuable insights for indie designers from his successful Kickstarter campaign with Wizard Thieves. TestCoastGames-031-jeremy-rozenhart.mp3 facebook.com/jrozenhart facebook.com/wizardthieves kickstarter.com/projects/jrozenhart/wizard-thieves